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Linux Cubed Series 8: LINUX Games
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Linux Cubed Series 8 - LINUX Games.iso
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muds
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mordor_2.000
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mordor_2
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MANIFEST
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1995-06-21
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The following is the directory structure and files that you should
have to run Mordor.
/home/mordor/bin:
frp -- the driver
fing -- DM finger command forks to this
auth -- authorizes the port for frp connections
editor -- the database offline editor
list -- lists the database given parameters
muddle -- a client written by Brett for use with muds
/home/mordor/rooms:
You should have about 220 or so. Feel free to erase ours and
begin your own world. If you wish you can just add to the city of Celduin
as well. Note: You MUST have rooms 50 & 1 (limbo and the tree of life),
though you can change their properties.
/home/mordor/objmon:
All the objects and monsters information. Talk contains the
scripts for the interactive talking monsters.
/home/mordor/post:
The game mail is held here.
/home/mordor/docs:
Documentation on the DM commands and editor functions.
/home/mordor/help:
The games help files are kept here. There is some DM information
here as well.
/home/mordor/log:
The game log is kept here as well as the news file which is shown
to all non-DM characters that log in. The directory auth contains files
for use by the auth program.
/home/mordor/player:
The player files are all kept here.
/home/mordor/muddle:
This is the source code for the client; muddle.
/home/mordor/src:
This is the source code for frp (the driver).
/home/mordor/util:
This is source code for several useful utility programs. Documentation is not
included and you are on your own. You will need the editor at least.